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The post notes that it hasn't decided on what kind of NPCs it wants to add to the game just yet. There will be certain recipes that will require a specific table or piece of equipment, to add an extra level to the crafting.īuild 43 is where The Indie Stone plans to introduce NPCs, in whatever form that might take. The Indie Stone also plans to introduce crafting surfaces. This is to improve the multiplayer experience, so servers are less pressured to wipe or have loot respawning. The second part of build 42 is the expansion of the tech tree. Tweaking the numbers for those aspects of the game will help make more builds viable.
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Firstly, The Indie Stone is going to look at balancing various aspects of the game, with a big focus on traits, professions, and skills. Build 42 will primarily focus on two things. The team is currently working on polishing up build 41 at the moment, which was a huge undertaking. However, the roadmap only details what players can expect from the next two builds, build 42 and 43. And The Indie Stone doesn't seem to plan on slowing down any time soon, as its 2022 roadmap for the game goes all the way up to build 48.
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Project Zomboid has exploded in popularity recently with the recent release of build 41 of the game. The team at The Indie Stone has outlined its 2022 roadmap for Project Zomboid, which will potentially include the introduction of NPCs into the game.
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